GRIP: Combat Racing Review - A Fun, Futuristic Throwback


Massive finances video games appear to be steadily rising slower and slower as time goes by. Latest releases akin to Crimson Useless Redemption 2 take a relaxed method to time, within the title of authenticity and constructing an immersive expertise, whereas the heyday of the twitch shooter has been and gone, at the moment changed by extra ponderous experiences like Fortnite and Call of Duty: Blackout. As such, the unbiased scene has been the place to keep up reaction-based video games, and GRIP: Fight Racing isn’t any exception.

GRIP: Fight Racing, from Caged Component, is popping out of early entry and brings again fond recollections of the times of excessive velocity futuristic racing, with super-speed autos racing towards a mix of neon-drenched and decaying future landscapes. Whereas some followers of this model of racing sport have been calling out for one thing akin to the long-dormant F-Zero, as an alternative GRIP: Fight Racing has a extra area of interest root, with heavy ties to 1999’s Rollcage.

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Because the title suggests, this isn’t a sport the place hovering autos are the main target, with as an alternative gamers selecting from a collection of ground-based autos. Grip is, in fact, what’s required, with racers needing to swap between driving on the observe, partitions, and ceiling of every circuit to achieve the benefit. Fortunately, the vehicles are double-sided, and so this makes it straightforward to perform.

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It’s a neat gimmick and one which works extremely nicely. Fast reactions are wanted to work out the perfect path to take, in an effort to get power-ups or velocity boosts to beat the competitors. As such, there’s already a great selection throughout the tracks themselves, because the participant tries to outmaneuver their opponents to get to the highest spot.

The tracks themselves are additionally intriguing, with quite a lot of locales inside its set framework. GRIP: Fight Racing calls again to among the finest examples of futuristic racing video games, maybe not as colourful as F-Zero or WipeOut however actually taking over the identical tone. Equally, those that loved the look of Star Wars Episode I: Racer or Ubisoft’s 1997 cult traditional Pod will admire the look of GRIP: Fight Racing as nicely.

Whether or not the gameplay fairly matches the fun of these preliminary titles is one other matter. Though GRIP: Fight Racing is pleasant to play, it doesn’t fairly seize the identical essence as what made Rollcage or F-Zero GX such grasp courses on this model of sport, with the controls feeling somewhat too lax and the momentum breaks somewhat too jarring. Then once more, it’s a really superb stability to tug off, and nonetheless GRIP: Fight Racing does get pretty near attaining it.

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Other than that, the remainder of the sport will really feel very acquainted to racing followers. Choosing up Mario Kart-esque energy ups to take rivals down a peg or put up defensive shields all works as anticipated, including one other sport to the roster of titles for individuals who are somewhat bored with Mario Kart however don’t need to stray into mediocre kart racer knock-offs. The way in which that GRIP: Fight Racing manages to straddle the road between high-speed racing and vehicular fight is spectacular, related in really feel to 2010’s Blur.

The core to how the sport operates, too, feels somewhat like déjà vu. The participant should buy new autos or improve their very own, and achieve this by raking within the wins. Getting these victories isn’t all the time straightforward, significantly when perfecting the optimum route by a observe is tantamount to success, and so replaying circuits to memorize the quickest route and construct in that muscle reminiscence is a standard technique.

Past that, there are some neat extras as nicely. There’s the virtually compulsory demolition mode, the place gamers are thrown into an area and need to destroy the opposition quite than out-race them, however the perfect of the bunch is the carkour. Because the title suggests, it is parkour for vehicles, and it is successfully a intelligent Tremendous Monkey Ball-esque bonus mode that checks the participant’s understanding of GRIP: Fight Racing‘s physics.

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The most effective factor to say about GRIP: Fight Racing, nonetheless, is that this not often looks like a chore. The driving mechanics, though not excellent, are nonetheless loads of enjoyable, even when GRIP: Fight Racing by no means feels fairly pure. All in all, then, it’s a strong futuristic racing sport that will probably be a tidy pick-up for individuals who love the style however really feel starved of recent releases.

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GRIP: Fight Racing releases November 6, 2018 for PC, PlayStation 4, Xbox One and Nintendo Swap. Display screen Rant acquired a PS4 obtain code for the needs of this evaluate.

Our Ranking:

3.5 out of 5 (Very Good)



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