AMD CEO admits ray tracing is ‘necessary’ however nonetheless thinks Nvidia jumped the gun

AMD’s CEO has clarified that ray tracing is certainly necessary to the graphics card maker, and that there’s already a GPU which makes use of the tech in improvement.

Lisa Su made the feedback in a roundtable session with PC World, wherein she famous that the important thing to Nvidia’s GeForce GTX 2080 is that it boasts lots of options and that ray tracing is considered one of its “necessary” capabilities.

She then reiterated that it was necessary to AMD, stating: “I believe ray tracing is necessary know-how; it’s one thing that we’re engaged on as properly, from each a {hardware}/software program standpoint.”

However then she fired her photographs at Nvidia, including that “know-how for know-how’s sake is okay”, however that “know-how accomplished along with companions, and actually getting the event group absolutely engaged, I believe is absolutely necessary.”

She noticed: “So that you’re going to see much more gaming discussions from us as we undergo this yr, and into the longer term, and that’s sort of how we do it. We view it as a broad ecosystem, we don’t deal with simply the one know-how.”

In different phrases, that is underlying AMD’s earlier line which is that it’s too early to be pushing with ray tracing simply but, and that Nvidia has gone forward with it for Turing GPUs only for the sake of claiming it’s got the know-how, versus delivering any actual advantages to avid gamers.

In fact, help for ray tracing is restricted proper now, and as we’ve seen, turning on these fancy lighting results can critically hamper body charges – though the builders of Battlefield V, for example, have worked hard to optimize the tech together with Nvidia.

AMD’s argument is that it could quite deal with making its GPUs higher performing throughout your complete gamut of video games, quite than these with help for a selected function.

PR pot-shots

This would possibly provide you with some perspective for Nvidia’s chief government Jensen Huang’s comments last week regarding AMD’s freshly-unveiled Radeon VII graphics card, which the CEO known as “underwhelming” whereas particularly noting that it had no ray tracing functionality (or AI chops).

Huang noticed: “It’s 7nm with HBM reminiscence that hardly retains up with a 2080. And if we activate DLSS we’ll crush it. And if we activate ray tracing we’ll crush it.”

AMD’s CEO replied quietly: “What I’d say is that we’re very enthusiastic about Radeon VII, and I’d in all probability recommend that he [Huang] hasn’t seen it but.”

So sure, it is a typical PR pot-shot battle, with flak being fired between either side. However what this newest improvement does present is that AMD isn’t underplaying the significance of ray tracing, and whereas any sort of tough timeframe for a GPU with the tech on-board has nonetheless not been talked about, Lisa Su clearly sees this as an necessary a part of the puzzle sooner or later.

Through Wccftech


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